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In Tokyo public schools, there are approximately 5,000 students who need Japanese language instruction and 22,000 students who are not attending school. The two companies will provide these students with a "virtual learning platform," a place to stay and learn, utilizing an online virtual space.
Adopted as a "Platform Construction and Operation Organization for Virtual Learning Platform Project" by Tokyo Metropolitan Government
Features of the Project
Together, DNP and Lenovo Japan aim to create new educational opportunities and expand inquiry-based learning through the use of metaverse space.
This time, we will provide 3D metaverse, educational contents, online support staff, etc. to children and students in need of Japanese language instruction and truant students in the Tokyo Metropolitan Government. JMC Corporation, selected by the Tokyo Metropolitan Government as the project promoter and in charge of project management, as well as numerous partners and experts, will support the project with a wide variety of contents.
3D metaverse that runs comfortably on 0GIGA devices
We provide a three-dimensional (3D) metaverse that runs comfortably on a Web browser and enables realistic communication even with various information terminals, etc. used in the "GIGA School Concept "*2 promoted by the Ministry of Education, Culture, Sports, Science and Technology (MEXT).
The 3D metaverse allows the user to more realistically experience the size and movement of human avatars and various items in the space, which increases the sense of immersion in the space and motivates children and students to participate. In addition, students can express themselves richly through the reactions of various avatars.
0 Proven individualized learning content and special courses
Minna de Programming" is a web-based educational material that allows students to learn programming from block programming to text coding consistently at elementary, junior high, and high schools. This educational material, which enables students to learn while drawing out their interests, has already been used by more than 1 million users at elementary and junior high schools nationwide.
In addition, "Dekitas" from Jonan Preparatory Institute, Inc. will be provided as web-based learning content for elementary and junior high school students, which has a proven track record in supporting measures against truancy, "Surara" from Surara Net, Inc. will be provided for high school students, and "Surara Nihongo" for children and students with foreign roots or who need Japanese language instruction. The company will also provide "Surara Nihongo" for children and students with foreign roots or other needs.
By taking advantage of these teaching materials, children and students can study and self-study according to their own progress. In addition, a special course on Japanese language instruction by ECC Co.
0Supported by specially trained online support staff
Online support staff trained by Kids Door, a certified non-profit organization that has a proven track record of cooperation with Lenovo Japan as part of its CSR (Corporate Social Responsibility) activities and has a great deal of experience in providing support for truancy measures, will be with the children and students in the 3D metaverse.
0Events and seminars for parents that provide an opportunity for children and students to participate
Various events will be held as a mechanism to help children and students think about the connection between the 3D Metaverse and the real world. We will also hold career events for children and students who need Japanese language instruction, such as those with foreign roots, and various career path seminars for their parents. In the future, DNP will also plan tours of museums and tourist attractions using the facilities on the DNP-operated Metaverse.
DNP and Lenovo Japan will use Metaverse to provide not only content for children and students who need Japanese language instruction or who are not attending school, but also educational services with higher experiential value to support the activities of local governments and educational sites nationwide.
1 The service has been available since September 1, 2023 (Friday), covering eight municipalities (Shinjuku, Sumida, Shibuya, Nakano, Suginami, Hachioji, Komae, and Tama) and four "Safety Net for Learning" sites under the jurisdiction of the Lifelong Learning Division, Regional Education Support Department, Education Agency in fiscal 2023.
2 About the GIGA School Concept →. https://www.mext.go.jp/a_menu/other/index_00001.htm
Since its founding in 1876, the world's largest general printing company, providing a diverse range of products and services in a wide range of business fields. Leveraging its unique "P&I" (Printing & Information) strength, the company is working to solve social issues and create new value that meets people's expectations. In the field of education, the company has developed a learning platform "Reattendant Attendant®"*3 that contributes to reforming teachers' work styles and improving the quality of instruction using data, and has been adopted by approximately 240 local governments (schools).
This time, we will provide a learning environment in collaboration with the "XR Communication®"*4 business as a learning support for children and students who are not attending school or need Japanese language instruction. Utilizing a variety of expressive technologies and expertise in safely and securely processing vast amounts of information in a highly secure environment, we will create new experiential value through the fusion of real and virtual.
|name of company||Dai Nippon Printing Co.|
|Location||1-1-1 Ichigaya Kagamachi, Shinjuku-ku, Tokyo|
|uniform resouce locator||https://www.dnp.co.jp/|
3 About DNP Learning Platform Attendant
4 About XR Communication
About Lenovo Japan
Lenovo (HKSE: 992/ADR: LNVGY) is a global technology company with revenues of US$62 billion and is ranked #217 on the Fortune Global 500.
The company employs 77,000 people worldwide and serves millions of customers every day in 180 markets. With its vision of "Smarter Technology for All," Lenovo is not only achieving success as the world's largest PC maker, but also in "New IT" - servers, storage, mobile, solutions, and services. technologies (client, edge, cloud, networking, and intelligence), but also into new growth areas that are driving the development of
Creating a more inclusive and trustworthy digitized society for everyone, everywhere in the world by providing technology that transforms the world.
|name of company||Lenovo Japan G.K.|
|Establishment||April 28, 2005 (Heisei 17)|
|Location||Akihabara UDX, 14-1, Sotokanda 4-chome, Chiyoda-ku, Tokyo|
|uniform resouce locator||https://www.lenovo.com/jp|
All company and product names mentioned herein are trademarks or registered trademarks of their respective companies.
Product specifications and service details described in this news release are current as of the date of the announcement. Please note that they are subject to change without notice.